Serialize and Deserialize Binary Tree
Link
Description
Serialization is the process of converting a data structure or object into a sequence of bits so that it can be stored in a file or memory buffer, or transmitted across a network connection link to be reconstructed later in the same or another computer environment.
Design an algorithm to serialize and deserialize a binary tree. There is no restriction on how your serialization/deserialization algorithm should work. You just need to ensure that a binary tree can be serialized to a string and this string can be deserialized to the original tree structure.
Clarification: The input/output format is the same as how LeetCode serializes a binary tree. You do not necessarily need to follow this format, so please be creative and come up with different approaches yourself.
Example 1:
- Input:
root = [1,2,3,null,null,4,5]
- Output:
[1,2,3,null,null,4,5]
Example 2:
- Input:
root = []
- Output:
[]
Constraints:
- The number of nodes in the tree is in the range
[0, 10^4]
.
-1000 <= Node.val <= 1000
Solution
Pre-order Traversal
| /**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
class Codec {
private:
void _serialize(TreeNode* root, ostringstream& out) {
if (root) {
out << root->val << ' ';
_serialize(root->left, out);
_serialize(root->right, out);
} else {
out << "# ";
}
}
TreeNode* _deserialize(istringstream& in) {
string val;
in >> val;
if (val == "#") return nullptr;
TreeNode* root = new TreeNode(stoi(val));
root->left = _deserialize(in);
root->right = _deserialize(in);
return root;
}
public:
// Encodes a tree to a single string.
string serialize(TreeNode* root) {
ostringstream out;
_serialize(root, out);
return out.str();
}
// Decodes your encoded data to tree.
TreeNode* deserialize(string data) {
istringstream in(data);
return _deserialize(in);
}
};
// Your Codec object will be instantiated and called as such:
// Codec ser, deser;
// TreeNode* ans = deser.deserialize(ser.serialize(root));
|
Note: In-order Traversal cannot be serialized or deserialized.
Level-order Traversal
| /**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
class Codec {
public:
// Encodes a tree to a single string.
string serialize(TreeNode* root) {
if (!root) return "";
ostringstream out;
queue<TreeNode*> que;
que.push(root);
while (!que.empty()) {
TreeNode* node = que.front();
que.pop();
if (node) {
out << node->val << " ";
que.push(node->left);
que.push(node->right);
} else {
out << "# ";
}
}
return out.str();
}
// Decodes your encoded data to tree.
TreeNode* deserialize(string data) {
if (data.empty()) return nullptr;
istringstream in(data);
string val;
getline(in, val, ' ');
TreeNode* root = new TreeNode(stoi(val));
queue<TreeNode*> que;
que.push(root);
while (!que.empty()) {
TreeNode* node = que.front();
que.pop();
if (!getline(in, val, ' ')) break;
if (val != "#") {
TreeNode* leftChild = new TreeNode(stoi(val));
node->left = leftChild;
que.push(leftChild);
}
if (!getline(in, val, ' ')) break;
if (val != "#") {
TreeNode* rightChild = new TreeNode(stoi(val));
node->right = rightChild;
que.push(rightChild);
}
}
return root;
}
};
// Your Codec object will be instantiated and called as such:
// Codec ser, deser;
// TreeNode* ans = deser.deserialize(ser.serialize(root));
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- Time complexity: \(O(N)\);
- Space complexity: \(O(N)\).